WIRED Book of the Month: Fall; or, Dodge in Hell by Neal Stephenson

July 3, 2019

In its 880 pages, Neal Stephenson's Fall; or, Dodge in Hell navigates many of the themes the science fiction author has become known for. The history, and future, of science. How knowledge engenders power, and how that power perpetuates itself. How technologies that sound far-fetched are in fact inevitable, derived as they are from a centuries-long process of incremental breakthroughs. What’s unique to this go-round is that Stephenson’s pet ideas…

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Neal Stephenson’s Latest Book Dodges Its Scariest Premise

June 6, 2019

In its 880 pages, Neal Stephenson's Fall; or, Dodge in Hell navigates many of the themes the science fiction author has become known for. The history, and future, of science. How knowledge engenders power, and how that power perpetuates itself. How technologies that sound far-fetched are in fact inevitable, derived as they are from a centuries-long process of incremental breakthroughs. What’s unique to this go-round is that Stephenson’s pet ideas…

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Minecraft Earth Wants to Be the Next Pokmon GoBut Bigger

May 19, 2019

The gaming world may seem like it’s ruled by Fortnite, but Minecraft continues to be a phenomenon. In the 10 years since the very first Java edition went public, it’s sold 176 million copies. More than 90 million people play it every month, and that number has gone up every year, boosted most recently by 200 million Chinese users. Between PCs, game consoles, mobile, and VR devices, you can buy…

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Magic Leap and other AR startups have a rough 2019 ahead of them

January 5, 2019

Very rarely does an early technology garner such an air of inevitability like AR has in the past few years. 2018 was supposed to be a year where the foundational tech for augmented reality was built out a bit and the industry took a couple big leaps. Things started off well-enough, but momentum really doesn’t seem be on the side of some of the industry’s heaviest hitters heading into 2019,…

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What to expect from CES 2019

January 5, 2019

The timing is… less than ideal. Just as the industry is recovering from a holiday-induced hangover, we’re thrust into the country’s largest consumer electronics show. The timing, of course, is not coincidental. The show is intended to offer a preview for the tech year to come. Many companies thrive on CES’s pace. It’s a five-day deluge of tech news, and, for many, it’s the largest platform they’ll get all year….

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The Quiet, Steady Dominance of Pokmon Go

July 10, 2018

Two years ago today, a studio called Niantic released a game with a novel proposition: Go outside. Point your smartphone at the real world. Catch some monsters. Within a day, Pokémon Go was at the top of every app store chart. Within 200 days, players had spent a billion dollars on in-game upgrades—the shortest time to reach that milestone by a wide margin. In the summer of 2016, you couldn’t…

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Apple’s New AR Features Are Proof That Wearables Are Coming

June 8, 2018

In his time on stage at Apple’s annual developer conference yesterday, Craig Federighi did many of the things that people have come to expect of the company’s senior vice president of software engineering. He wore a blue shirt. He said "isn’t that amazing?" a lot. He undertook a demo with an oddly personal touch—in this case, using augmented reality to measure a photograph of himself as an infant. (No, Infant…

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So Long, Glassholes: Wearables Aren’t Science Projects Anymore

May 24, 2018

Thad Starner had been wearing a computer for a few years—an LED readout over his left eye, wired to a processor in a shoulder bag and a one-handed keyboard—when he came to Silicon Valley for a conference in 1998. His kludgy, cyberpunk rig was fascinating; two young techies walked up to ask him about it. “I said, ‘It’s a wearable computer,’ ” Starner recalls. “I gave them a demo.” He asked…

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We love augmented reality, but lets fix things that could become big problems

May 10, 2018

Cyan Banister Contributor Share on Twitter Alex Hertel is the co-founder of Xperiel. Over the past couple of decades, the Internet and smartphone revolutions have transformed our lives, and AR has the potential to be that big. We’re already seeing AR act as a catalyst for major change, driving advances in everything from industrial machines to consumer electronics. It’s also pushing new frontiers in education, entertainment, and health care. As wonderful…

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Why It’s So Hard to Design Fashionable Augmented-Reality Glasses

March 16, 2018

If the tech prophets are to be believed, the Next Great Computing Platform will be on your face. It will come as a pair of glasses, as powerful as your iPhone with the panache of your favorite frames. It will pipe your preferred virtual assistant into your ear and give you super-human vision like the Terminator. It will change the way you think of computers, and the way you see…

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