Comic-Con’s Batman VR Experience SoarsWhile Others Fall Flat

July 24, 2019

HBO's Watchmen bringing an AR experience to Comic-Con International? I was in. Virtual reality has been a mainstay at the convention for some time now, but AR hasn't—and with new mixed-reality wearables coming to market since the last Comic-Con, I could think of a dozen ways that the anticipated show could leverage the technology. Maybe it would combine human actors with a Microsoft HoloLens, the way FX did to promote…

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Neal Stephenson’s Latest Book Dodges Its Scariest Premise

June 6, 2019

In its 880 pages, Neal Stephenson's Fall; or, Dodge in Hell navigates many of the themes the science fiction author has become known for. The history, and future, of science. How knowledge engenders power, and how that power perpetuates itself. How technologies that sound far-fetched are in fact inevitable, derived as they are from a centuries-long process of incremental breakthroughs. What’s unique to this go-round is that Stephenson’s pet ideas…

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Minecraft Earth Wants to Be the Next Pokmon GoBut Bigger

May 19, 2019

The gaming world may seem like it’s ruled by Fortnite, but Minecraft continues to be a phenomenon. In the 10 years since the very first Java edition went public, it’s sold 176 million copies. More than 90 million people play it every month, and that number has gone up every year, boosted most recently by 200 million Chinese users. Between PCs, game consoles, mobile, and VR devices, you can buy…

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Magic Leap and other AR startups have a rough 2019 ahead of them

January 5, 2019

Very rarely does an early technology garner such an air of inevitability like AR has in the past few years. 2018 was supposed to be a year where the foundational tech for augmented reality was built out a bit and the industry took a couple big leaps. Things started off well-enough, but momentum really doesn’t seem be on the side of some of the industry’s heaviest hitters heading into 2019,…

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What to expect from CES 2019

January 5, 2019

The timing is… less than ideal. Just as the industry is recovering from a holiday-induced hangover, we’re thrust into the country’s largest consumer electronics show. The timing, of course, is not coincidental. The show is intended to offer a preview for the tech year to come. Many companies thrive on CES’s pace. It’s a five-day deluge of tech news, and, for many, it’s the largest platform they’ll get all year….

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We love augmented reality, but lets fix things that could become big problems

May 10, 2018

Cyan Banister Contributor Share on Twitter Alex Hertel is the co-founder of Xperiel. Over the past couple of decades, the Internet and smartphone revolutions have transformed our lives, and AR has the potential to be that big. We’re already seeing AR act as a catalyst for major change, driving advances in everything from industrial machines to consumer electronics. It’s also pushing new frontiers in education, entertainment, and health care. As wonderful…

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This company’s trying to make cheap AR headsets with hand-tracking tech happen

April 10, 2018

Leap Motion's Project North Star headset will be made open source and can be produced for under $100 at scale.Image: leap motion Leap Motion (not to be confused with Magic Leap) has been working on making virtual reality touchable without special gloves for the last few years and now it’s bringing its high-tech hand-tracking gesture technology to augmented reality. Unlike Microsoft’s HoloLens ($3,000 for developers) and Magic Leap’s likely expensive…

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Bose’s AR sunglasses are the complete opposite of Google Glass and that’s really smart

March 13, 2018

Bose's augmented-reality sunglasses tell you about the world around you through sound.Image: Raymond Wong/Mashable Bose — yes, the speaker and headphone company — is developing augmented reality sunglasses. But unlike the failed Google Glass and other smart glasses designed to overlay digital objects and information on top of the real world, Bose’s AR glasses have no screen and no camera. Instead, they use sound to provide useful context when you’re…

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Apple just bought an eye-tracking company now what?

June 27, 2017

Image: SensoMotoric Instruments  Apple’s attempts to hide the development of secret new products by using shell companies usually works, but some clever sleuthing by one site has revealed what may be a key component of Apple’s future with augmented reality. SEE ALSO: Cardboard augmented reality goggles? Please, no. We’ve done this dance before. Documents have been uncovered by MacRumors that indicate Apple has quietly acquired eye-tracking company SensoMotoric Instruments. In…

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